Built-in Image Editor

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Beginning with release 2.0, TIDE features a simple image editor that "knows" how to work with .bmp, .jpg, .png, and .gif files. The editor is primarily intended for bitmap-level jobs such as preparing "screens" for a device with an LCD display.

All features of the image editor are fairly standard and we see no need in discussing image editor's functionality in details.  Image files are added to the project as any other resource files. When adding an image file to the project you will be presented with a choice of selecting RGB or palette color mode for this file. Depending on your choice the Colors pane for this image will display available palette colors...

 

color_palette

... or RGB color selector:

 

color_rgb

Double-clicking on the image file with .bmp, .jpg, .png, or .gif extension opens the image editor.

All image-related editing functionality is concentrated within Image menu...

 

tide_menu_image

 

...and Image Editor toolbar:

 

tide_toolbar_image